STARCADE
My work as Technical Artist + 3D Generalist at Starcade.
I do 3D modeling, texturing, rigging, animation, 2D spine animation, vfx, shader, scripting, optimization, level design, environment, layout, unity implementation, close working collaboration with Art & Programmer.
Software using: Unity, 3ds max, Spine 2D, Photoshop, Illustrator