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DREADOUT

This is my work as 3D Artist at Digital Happiness, Indie game developer in Bandung, Indonesia.

Most of my work here is as 3D Character Artist, making game assets and implement into game engine (Unity & Unreal Engine 4)

In charge in development of Dreadout act 1, Dreadout act 2, Dreadout Keepers of the Dark, Dready Eye VR, and early development of Dreadout 2.

Also on other project as the company also have project from B2B client like Intel, BCA, Grasshopper Manufacture, etc.

Software using: Unity, Unreal Engine 4, 3ds max, Zbrush, Substance Painter, Quixel Suite, Knald, UVlayout, Adobe Photoshop, Adobe Illustrator, Marmoset Toolbag, Marvelous Designer, Mari, Topogun